V0.03.4


EDIT/
Some fixes based around statuses being incorrectly cleared and some boss slime bugs and ACTUALLY fixing the crafting issues this time around.

Added new Skills upon meeting certain criteria that should have a big impact on battle.
Lightened up stat reductions for Imposed slime "armor" and slime status debuffs because it was just a little too hard to get the ball rolling and kill your first slime sometimes.
Re-coded slime statuses to now always remain and never reset after battle. Changed Floor slime event to ignore you when effected by any level of the slime status. Hopefully fixed slimes remaining after green slime event resolved.
Added some new images that show when the slimes use specific attacks, they will be used as the base for other creatures and scenes probably.
Various bug fixes, hopefully crafting works properly now.
Added another room that does nothing but is the centerpiece for the next enemy, you get a lil peek at that.
There might be an issue with the new moves added under corruption, particularly killing a mob using the move that does damage. i think i fixed it but well find out.

This update will likely be the last for at least a few weeks as i have to get back to doing commissions to pay my bills, and with the recent thumb pains i had i doubt i can work on the game and draw commissions without bringing that pain back in full force. i might work on the game a little bit at a time but probably no major updates for a bit.

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(+1)

Thanks for your update.

new update moment