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V0.04.2 A combat update


This update aims to bring the Gameplay aspect of the game, the combat, closer to what id like it to be as well as setting the groundwork for future content.
Added surrender move, take half hp damage per use.
Added different weapons.
Rebalanced xp and stats, this is not permanent, i want leveling up to have minimal effect and for the equipment to be what accounts for most of the stat increases. 
Added new armors
Added new accessories
Essentially a small overhaul of the combat stats
Added a few new skills, some dependent on equipment
Bugfixes

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Love to see new stuff being added in, keep up the good work!

yee

err on the stat rebalence if you want gear to be the main stat boosters could we have a stick or something to start with? otherwise the early game might be a slog... given the player is a digimon surprised theres no training to improve stats instead.

youre given the choice of a weapon to start and an armor item 

sorry been a bit been playing a lot of cataclisim bright knights...